ROBO (Water) Water · HP · 4★
🔍
Cutoffs P1: 810 P2: 1,115 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,484 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
ROBO (Water)
Name ROBO
Element Water
Archetype HP
Natural Stars
Skill-ups to Max
×9
Base Stats ⓘ
HP 10,215
25th %ile: 12015
Median: 12180
75th %ile: 12675
ROBO (Water): 10,215
11535 15315
ATK 560
25th %ile: 637
Median: 692
75th %ile: 714
ROBO (Water): 560
560 878
DEF 571
25th %ile: 604
Median: 637
75th %ile: 659
ROBO (Water): 571
439 725
SPD 100
25th %ile: 100
Median: 101
75th %ile: 103
ROBO (Water): 100
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
ROBO (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
ROBO (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
ROBO (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Energy Bolt
Energy Bolt

Attacks the enemy to deal damage that increases according to your MAX HP.

Max Skill: +30% Damage
Mult: ATKMAX HP ATK + 0.18*MAX HP
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Execute Self-Destruct
Execute Self-Destruct AOE

Self-destructs to inflict damage that's proportionate to your MAX HP on all enemies and stuns them for 1 turn with a 50% chance. You will be defeated after this attack.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: MAX HP 0.54*MAX HP
Effects: Self-Harm Stun
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Revival Sequence (Passive)
Revival Sequence (Passive) Passive

Revives in a nuclear state with 1 HP at the moment of death and grants Invincible on yourself for 1 turn. In nuclear state, you will gain Immunity against all harmful effects, recover 25% HP every turn, and return to the original state when the HP reaches 100%. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Revive Immunity Self-Heal Invincible
⚖️
No recorded balance patches for ROBO (Water).
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